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Thirsty Camel
18th May 2008, 10:45
I have a issue with your mods rotation
I have used the default sample cfg that came in the mod as well as my own cfg file.
But when ever I start the server with the mod it ignores the rotation on the cfg file and starts at map strike war and continues on war gametype after that even on the sample you provided.

my commany line is

+set dedicated 2 +set net_ip 8.6.3.156 +set sv_maxclients 20 +set net_port 28960 +exec config.cfg +map_rotate +set fs_game mods/bjustreal +exec server.cfg +set dedicated 2

So I have no rotation that works

Bjusterbaarlik
18th May 2008, 15:20
Could you post the maprotation part from your server.cfg file here?

Thirsty Camel
18th May 2008, 22:38
gametype sd map mp_cargoship gametype off map mp_bloc gametype sab map mp_bog gametype off map mp_vacant gametype sd map mp_overgrown gametype sd map mp_showdown gametype sab map mp_pipeline gametype sd map mp_district gametype sab map mp_vacant gametype sd map mp_countdown gametype off map mp_crash_snow gametype sab map mp_showdown gametype sd map mp_crossfire gametype off map mp_backlot gametype sab map mp_convoy

Thirsty Camel
19th May 2008, 12:26
Problem solved however

you might want to change the command line in your readme doc though

You have this

+set fs_game mods/bjustreal +exec sample.cfg +set dedicated 2

This works but it doesn't use the config map rotation in the bjustreal folder but the standard config in the main folder .But it reads everything else of the config in the bjustreal folder.

I changed the command line too

+set fs_game mods/bjustreal +exec server.cfg +map_rotate

And works a treat

:063:

Bjusterbaarlik
19th May 2008, 15:04
Ah, I see. Thanks for the information, I will change it immediately.