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View Full Version : Just tried to use bjr 2.2 and can't get it to work.



mcduke
7th July 2007, 19:30
I've tried just about everything I can think of to get bjr 2.2 to work with no luck. I keep getting the iwd sum name mismatch. I copied the console log file and posted it below. Is anyone else having this problem??


logfile opened on Sat Jul 07 12:29:01 2007
dvar set scr_sd_graceperiod 15
dvar set scr_sd_roundlength 4
dvar set scr_sd_roundlimit 0
dvar set scr_sd_scorelimit 7
dvar set scr_sd_timelimit 60
dvar set scr_tdm_scorelimit 200
dvar set scr_tdm_timelimit 15
dvar set scr_dm_scorelimit 60
dvar set scr_dm_timelimit 15
dvar set scr_hq_timelimit 15
dvar set scr_hq_scorelimit 450
dvar set scr_ctf_scorelimit 4
dvar set scr_ctf_timelimit 18
dvar set scr_drawfriend 0
dvar set scr_forcerespawn 0
dvar set scr_friendlyfire 1
dvar set scr_killcam 0
dvar set scr_spectateenemy 0
dvar set scr_teambalance 0
dvar set scr_off_scorelimit 20
dvar set scr_off_timelimit 30
dvar set scr_off_offvisiblebyteammates 1
dvar set scr_off_offvisiblebyenemies 0
dvar set scr_off_respawndelay 15
dvar set scr_tel_scorelimit 7
dvar set scr_tel_timelimit 0
dvar set scr_tel_graceperiod 15
dvar set scr_tel_roundlength 5
dvar set scr_tel_roundlimit 0
dvar set sv_mapRotation gametype tdm map mp_deathgrounds map mp_hill24 gametype dm map rnr_murmansk gametype tdm map mp_alg2 gametype ctf map mp_railyard map mp_trainstation gametype tdm map mp_winterv2
map_rotate...
"sv_mapRotation" is:" gametype tdm map mp_deathgrounds map mp_hill24 gametype dm map rnr_murmansk gametype tdm map mp_alg2 gametype ctf map mp_railyard map mp_trainstation gametype tdm map mp_winterv2 "
"sv_mapRotationCurrent" is:""
dvar set sv_mapRotationCurrent gametype tdm map mp_deathgrounds map mp_hill24 gametype dm map rnr_murmansk gametype tdm map mp_alg2 gametype ctf map mp_railyard map mp_trainstation gametype tdm map mp_winterv2
dvar set sv_mapRotationCurrent tdm map mp_deathgrounds map mp_hill24 gametype dm map rnr_murmansk gametype tdm map mp_alg2 gametype ctf map mp_railyard map mp_trainstation gametype tdm map mp_winterv2
dvar set sv_mapRotationCurrent map mp_deathgrounds map mp_hill24 gametype dm map rnr_murmansk gametype tdm map mp_alg2 gametype ctf map mp_railyard map mp_trainstation gametype tdm map mp_winterv2
Setting g_gametype: tdm.
dvar set g_gametype tdm
dvar set sv_mapRotationCurrent mp_deathgrounds map mp_hill24 gametype dm map rnr_murmansk gametype tdm map mp_alg2 gametype ctf map mp_railyard map mp_trainstation gametype tdm map mp_winterv2
dvar set sv_mapRotationCurrent map mp_hill24 gametype dm map rnr_murmansk gametype tdm map mp_alg2 gametype ctf map mp_railyard map mp_trainstation gametype tdm map mp_winterv2
Setting map: mp_deathgrounds.
dvar set g_gametype tdm
dvar set g_gametype tdm
dvar set mapname mp_deathgrounds
------ Server Initialization ------
Server: mp_deathgrounds
Current language: english
Current search path:
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\z__svr_mom.iwd (24 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\zzz_svr_BJustReal.iwd (105 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\user_BJRclient.iwd (69 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\rnr_murmansk.iwd (22 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mp_winterv2_b2.iwd (33 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mp_resparis.iwd (58 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mp_mazza.iwd (31 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mp_kalstle_v2.iwd (19 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mp_hill24_v12.iwd (15 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mp_foy2v2.iwd (44 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mp_destroyed_village.iwd (25 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mp_deathgrounds.iwd (20 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mp_bridge.iwd (28 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mp_Belltown.iwd (22 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\mal.iwd (35 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_15.iwd (85 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_14.iwd (4038 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_13.iwd (22624 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_12.iwd (1016 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_11.iwd (1462 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_10.iwd (1936 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_09.iwd (2142 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_08.iwd (2723 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_07.iwd (3384 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_06.iwd (990 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_05.iwd (928 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_04.iwd (698 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_03.iwd (26 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_02.iwd (40 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_01.iwd (16 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\iw_00.iwd (102 files)
C:\Games\ugs93930\GameServers\TC447418340167424702 23358/main
C:\Games\ugs93930\GameServers\TC447418340167424702 23358/raw
C:\Games\ugs93930\GameServers\TC447418340167424702 23358/raw_shared
C:\Games\ugs93930\GameServers\TC447418340167424702 23358/devraw
C:\Games\ugs93930\GameServers\TC447418340167424702 23358/devraw_shared
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw11.iwd (1 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw10.iwd (414 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw09.iwd (98 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw08.iwd (8 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw07.iwd (1014 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw06.iwd (3110 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw05.iwd (5310 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw04.iwd (6240 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw03.iwd (6580 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw02.iwd (6404 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw01.iwd (5510 files)
localized assets iwd file for english
C:\Games\ugs93930\GameServers\TC447418340167424702 23358\main\localized_english_iw00.iwd (4764 files)
localized assets iwd file for english
File Handles:
handle 1: console_mp.log
----------------------
164426 files in iwd files
dvar set loc_language 0
dvar set loc_forceEnglish 0
Loading 'ui_mp/ingame.menu'...
Loading 'ui_mp/ingame_controls.menu'...
Loading 'ui_mp/ingame_options.menu'...
Loading 'ui_mp/ingame_system.menu'...
Loading 'ui_mp/ingame_leave.menu'...
Loading 'ui_mp/ingame_callvote.menu'...
Loading 'ui_mp/wm_quickmessage.menu'...
Menu load error: ui_mp/wm_quickmessage.menu, line 9: unknown menu keyword name
Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword quickmessage
Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword visible
Menu load error: ui_mp/wm_quickmessage.menu, line 10: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 11: unknown menu keyword fullscreen
Menu load error: ui_mp/wm_quickmessage.menu, line 11: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword rect
Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 640
Menu load error: ui_mp/wm_quickmessage.menu, line 12: unknown menu keyword 480
Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword focuscolor
Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1
Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1
Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1
Menu load error: ui_mp/wm_quickmessage.menu, line 13: unknown menu keyword 1
Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword disablecolor
Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 14: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 15: unknown menu keyword style
Menu load error: ui_mp/wm_quickmessage.menu, line 15: unknown menu keyword 0
Menu load error: ui_mp/wm_quickmessage.menu, line 17: unknown menu keyword onOpen
Menu load error: ui_mp/wm_quickmessage.menu, line 18: unknown menu keyword {
Menu load error: ui_mp/wm_quickmessage.menu, line 19: unknown menu keyword setDvar
Menu load error: ui_mp/wm_quickmessage.menu, line 19: unknown menu keyword cl_bypassMouseInput
Menu load error: ui_mp/wm_quickmessage.menu, line 20: unknown menu keyword 1
Menu load error: ui_mp/wm_quickmessage.menu, line 20: menu has no name
dvar set nextmap map_restart
dvar set cl_paused 0
dvar set sv_serverid 16
WARNING: sound file 'misc/mrk_breathing_better10.wav' used as streamed in alias 'bjr_breathing_better' and loaded in alias 'breathing_better'
WARNING: sound file 'misc/mrk_breathing_better11.wav' used as streamed in alias 'bjr_breathing_better' and loaded in alias 'breathing_better'
WARNING: sound file 'misc/mrk_breathing_better12.wav' used as streamed in alias 'bjr_breathing_better' and loaded in alias 'breathing_better'
WARNING: sound file 'misc/mrk_breathing_hurt10.wav' used as streamed in alias 'bjr_breathing_hurt' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt11.wav' used as streamed in alias 'bjr_breathing_hurt' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt12.wav' used as streamed in alias 'bjr_breathing_hurt' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt13.wav' used as streamed in alias 'bjr_breathing_hurt' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt14.wav' used as streamed in alias 'bjr_breathing_hurt' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt15.wav' used as streamed in alias 'bjr_breathing_hurt' and loaded in alias 'breathing_hurt'
WARNING: sound file 'misc/mrk_breathing_hurt16.wav' used as streamed in alias 'bjr_breathing_hurt' and loaded in alias 'breathing_hurt'
WARNING: sound file 'null.wav' used as streamed in alias 'bjr_breathing_hurt_start' and loaded in alias 'ammo_denial_bs4'
WARNING: sound file 'weapons/flak/flak88_fire.wav' used as streamed in alias 'bumm' and loaded in alias 'Flak88_fire'
WARNING: sound file 'weapons/flak/flak_reload.wav' used as streamed in alias 'reload' and loaded in alias 'flak_reload'
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: May 1 2006
dvar set g_gametype tdm
dvar set sv_maxclients 14
dvar set dedicated 2
dvar set dedicated 2
dvar set g_gravity 800
-----------------------------------
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "This server is running ^4BJust^3Real ^1Realism^7."
dvar set bjr_welcomemessage1 0
dvar set bjr_welcomemessage2 0
dvar set sv_hostname Tactical Major Misfits W/all weapons
dvar set scr_motd Welcome You Misfit You
dvar set g_allowVote 1
dvar set scr_friendlyfire 1
dvar set g_TeamName_Allies MPUI_AMERICAN
dvar set g_TeamColor_Allies 0.25098 0.74902 0.25098 0
dvar set g_ScoresBanner_Allies mpflag_american
dvar set g_TeamName_Axis MPUI_GERMAN
dvar set g_TeamColor_Axis 0.6 0.6 0.6 0
dvar set g_ScoresBanner_Axis mpflag_german
dvar set scr_killcam 0
=============================== DVAR DUMP ========================================
445 total dvars
445 dvar indexes
=============================== END DVAR DUMP =====================================
dvar set bg_fallDamageMaxHeight 360
dvar set bg_fallDamageMinHeight 140
dvar set sv_iwds 1294871490 1040715842 910578005 856455453 -1935043778 1847801847 -368712654 -847950729 1616691765 -988318227 1096041044 -64930784 -581072758 1887947166 -1496763919 181429573 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151
dvar set sv_iwdNames z__svr_mom zzz_svr_BJustReal user_BJRclient rnr_murmansk mp_winterv2_b2 mp_resparis mp_mazza mp_kalstle_v2 mp_hill24_v12 mp_foy2v2 mp_destroyed_village mp_deathgrounds mp_bridge mp_Belltown mal iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00
dvar set sv_referencedIwds 1294871490 1040715842 910578005 -64930784 181429573 780394069 1101180720 1046874969 1053665859
dvar set sv_referencedIwdNames main/z__svr_mom main/zzz_svr_BJustReal main/user_BJRclient main/mp_deathgrounds main/iw_15 main/iw_13 main/iw_08 main/iw_07 main/iw_06
Info string length exceeded
key: 'sv_referencedIwds'
value: '1294871490 1040715842 910578005 -64930784 181429573 780394069 1101180720 1046874969 1053665859 '
Info string:
\bg_fallDamageMaxHeight\360\bg_fallDamageMinHeight \140\g_synchronousClients\0\sv_cheats\0\sv_disable ClientConsole\0\sv_iwdNames\z__svr_mom zzz_svr_BJustReal user_BJRclient rnr_murmansk mp_winterv2_b2 mp_resparis mp_mazza mp_kalstle_v2 mp_hill24_v12 mp_foy2v2 mp_destroyed_village mp_deathgrounds mp_bridge mp_Belltown mal iw_15 iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00\sv_iwds\1294871490 1040715842 910578005 856455453 -1935043778 1847801847 -368712654 -847950729 1616691765 -988318227 1096041044 -64930784 -581072758 1887947166 -1496763919 181429573 -1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 \sv_pure\1\sv_referencedIwdNames\main/z__svr_mom main/zzz_svr_BJustReal main/user_BJRclient main/mp_deathgrounds main/iw_15 main/iw_13 main/iw_08 main/iw_07 main/iw_06
-----------------------------------
dvar set sv_cheats 0
Working directory: C:\Games\ugs93930\GameServers\TC447418340167424702 23358
PunkBuster Server: pb_sv_SsNext = 422752 (0 to 999999)
PunkBuster Server: pb_sv_LogNext = 147 (1 to 999999)
PunkBuster Server: 0 Power Players loaded from C:\Games\ugs93930\GameServers\TC447418340167424702 23358\pb\pbpower.dat
PunkBuster Server: 0 PB Rcon Filters loaded from C:\Games\ugs93930\GameServers\TC447418340167424702 23358\pb\pbrcon.dat
PunkBuster Server: 0 Map lines loaded from C:\Games\ugs93930\GameServers\TC447418340167424702 23358\pb\pbsvmaps.cfg
PunkBuster Server: Attempting to resolve master2.evenbalance.com
PunkBuster Server: Resolved to [69.59.149.240]
PunkBuster Server: PunkBuster Server (v1.276 | A1383 C1.520) Enabled
Resolving cod2master.activision.com
cod2master.activision.com resolved to 63.146.124.40:20710
Hitch warning: 6138 msec frame time
Sending heartbeat to cod2master.activision.com
PunkBuster Server: Game Version [CoD2 MP 1.3 build pc_1.3_1_1 Mon May 01 2006 05:05:43PM win-x86]
Resolving cod2master.activision.com
cod2master.activision.com resolved to 63.146.124.40:20700
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "Visit the official site at: ^9http://bjusterbaarlik.googlepages.com^7."
Client 0 connecting with 50 challenge ping from 24.169.134.80:28960
Going from CS_FREE to CS_CONNECTED for (num 6 guid 430619)
Sending heartbeat to cod2master.activision.com
6:MajorOneNut EXE_DISCONNECTED
Sending heartbeat to cod2master.activision.com
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "^3Next location: ^7mp_hill24"
WARNING: Non-localized Game Message string is not allowed to have letters in it. Must be changed over to a localized string: "^3Next gametype: ^7Team Deathmatch"

Bjusterbaarlik
8th July 2007, 00:59
Iwd sum name mismatch means that you have too many iwd files in your main and/or fs_game folders. This is a common fault in CoD2 and can only be solved by deleting some iwd files. Perhaps you could try and run the server without custom maps or merge some of the maps in one file.

mcduke
8th July 2007, 02:05
How many iwd files can go into the main? I was using bjr 2.1.2 without any problems and all I did was delete bjr 2.1.2 and then in it's place used bjr 2.2 , and that's when I got the iwd sum mismatch notice.
I like the idea of combining custom maps and putting them in one iwd fiel but I don't know how. Where can I find instructions on how to do that?

Bjusterbaarlik
8th July 2007, 03:18
Well, I don't know exactly how many iwd files you can use.

You could try to rename your iwd files and make their names as short as possible. All of the iwd files' names are included in the infostring the server sends out to players. If that string exceeds a certain amount of characters, you get the error. I might be wrong though, it's late and I am tired at the moment.

As for combining maps into one iwd file. I use winrar to open and modify the iwd files. Just open an iwd file and extract its contents to a folder, while keeping the directory structure of the file intact. After that, you can add everything you've just extracted to another iwd file. I think you can find more information about that on the iwnation forums.