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fen
28th April 2007, 19:14
Help please, we recent loaded this mod onto our servers, but have had to remove it because after two days the console_mp.log file reach 850mb +. Any ideas:

Here's the bfcvar.cfg settings we used:
// All of the cvars and a short explanation are in this file.
// They are all categorized to make everything much more surveyable.
// You can put these in your existing config file.
// Every cvar's value in this document is the default value.
//
//------------------------------------BJR Messages---------------------------------------//
// BJR Server messages, displayed in the lower left corner of the screen. Maximum of 10.
set bjr_message1 ""
set bjr_message2 ""
set bjr_message3 ""
set bjr_message4 ""
set bjr_message5 ""
set bjr_message6 ""
set bjr_message7 ""
set bjr_message8 ""
set bjr_message9 ""
set bjr_message10 ""
set bjr_delay 30 // Delay between messages, must be greater than 5
// BJR Next Map messages.
set bjr_mapmessages 0 // Next map messages
set bjr_mapdelay 60 // Delay between map messages, must be greater than 60
// BJR Welcome messages. // Welcome messages, put any text in the two cvars below.
set bjr_welcomemessage1 " "
set bjr_welcomemessage2 " "
//--------------------------------BJR Realism Settings-----------------------------------//
// BJR Crosshair Settings
set bjr_allowcrosshair 1 // Crosshairs (ON/OFF)
set bjr_allowcrosshaircolour 0 // Crosshair colours
set bjr_allowcrosshairnames 1 // Names displayed at crosshairs
set bjr_allowturretcrosshair 1 // Turret crosshair (ON/OFF)
// BJR HUD Settings
set bjr_allowclienthud 1 // HUD
set bjr_damagefeedback 0 // Shows the little thing around your crosshair when you hit someone (ON/OFF)
set bjr_deathicons 0 // Death icons (ON/OFF)
set bjr_grenadeicons 0 // Grenade indicators
set bjr_healthbar 0 // Health bar (ON/OFF)
set bjr_mantleicons 1 // The "Press Space to..." icons
set bjr_objectiveicons 1 // Objective Icons (ON/OFF)
set bjr_fadeammo 1 // Fades ammo display over time (Like SP)
set bjr_fadecompass 1 // Fades compass over time (Like SP)
// BJR Damage Handles
set bjr_droponhandhit 0 // Players drop weapons when hit on hand
set bjr_droponarmhit 0 // Players drop weapons when hit in the arms
set bjr_falldamage 1 // Realistic falling damage
set bjr_hatdrops 1 // Helmet/hat drops
set bjr_viewshift 0 // View shifts when hit
// BJR Health Regeneration
set bjr_healthregen 1 // Health regeneration
set bjr_realregen 1 // Realistic health regen (ON/OFF), will be off if healthregen is off
// BJR Sounds
set bjr_painsounds 1 // Realistic pain sounds (ON/OFF)
set bjr_deathsounds 1 // Realistic death sounds (ON/OFF)
// BJR Obituaries
set bjr_obituaries 1 // Obituaries (ON/OFF)
set bjr_TKmessages 1 // Obituaries when a teamkill took place
set bjr_showkiller 0 // Players can see by who they are killed if obituaries are off
// BJR Spawn Protection
set bjr_spawnprotection 0 // Spawn protection
set bjr_protectiontime 3 // Time to be protected, must be more than 0 and less than 11 seconds.
// BJR Client Settings
set bjr_resetclient 1 // Resets clients upon disconnecting (ON/OFF)
set bjr_thirdpersonspectate 1 // Spectators have a third person view
set bjr_unknownsoldiers 1 // Allow unknown soldiers (0 = DISALLOW | 1 = ALLOW)
// BJR Mod Logo
set bjr_modlogo 0 // BJustReal mod logo underneath compass
// BJR Uniforms
set bjr_countryvariation 0 // Random variation of British/American teams on some maps
set bjr_rankuniforms 1 // Rank uniforms (0 = OFF | 1 = ON | 2 = RANDOM)
set bjr_preventlookalikes 0 // Prevent uniforms that look alike each other
set bjr_pointstorank2 15 // Points needed to get rank 2 uniform in other gametypes
set bjr_pointstorank3 30 // Points needed to get rank 3 uniform in other gametypes
set bjr_ctf_pointstorank2 15 // Points needed to get rank 2 uniform in ctf
set bjr_ctf_pointstorank3 30 // Points needed to get rank 3 uniform in ctf
set bjr_sd_pointstorank2 5 // Points needed to get rank 2 uniform in sd
set bjr_sd_pointstorank3 10 // Points needed to get rank 3 uniform in sd
// BJR SD Specific Settings
set bjr_sd_attackerswitch 0 // Switch the attacking team in SD (0 = OFF | 1 = ON | 2 = RANDOM)
set bjr_sd_alivepoints 1 // Give 3 points to players in the winning team that are still alive (UO-style)
set bjr_sd_objpoints 1 // Give 5 points to a player for planting/defusing bomb (UO-style)
set bjr_sd_randomplanttime 1 // Randomized plant and defuse time
// BJR Weapons Settings
set bjr_grenadedrops 1 // Grenade drops on death
set bjr_weapondrops 1 // Weapon drops on death
set bjr_cliploadout 3 // Amount of clips to receive when spawning
set bjr_pistolsecondary 1 // Only allow a pistol as a second weapon
// BJR Weapon Limits
set bjr_weaponlimiter 1 // Weapon Limiter (ON/OFF)
set bjr_alliedSniperLimit 2 // Limits allies snipers
set bjr_alliedSMGLimit 5 // Limits allies sub machineguns
set bjr_alliedMGLimit 4 // Limits allies machineguns
set bjr_axisSniperLimit 2 // Limits axis snipers
set bjr_axisSMGLimit 5 // Limits axis sub machineguns
set bjr_axisMGLimit 4 // Limits axis machineguns
set bjr_totalShotGunLimit 0 // Limits amount of shotguns ingame
// BJR Grenade Loadouts
set bjr_frag_sniper 0 // Amount of frag grenades with snipers (Maximum of 3)
set bjr_frag_rifle 1 // Amount of frag grenades with rifles (Maximum of 3)
set bjr_frag_semi 0 // Amount of frag grenades with semi-automatic rifles (Maximum of 3)
set bjr_frag_mg 1 // Amount of frag grenades with mg's (Maximum of 3)
set bjr_frag_smg 1 // Amount of frag grenades with smg's (Maximum of 3)
set bjr_frag_shotgun 0 // Amount of frag grenades with shotguns (Maximum of 3)
set bjr_smoke_sniper 1 // Amount of smoke grenades with snipers (Maximum of 2)
set bjr_smoke_rifle 0 // Amount of smoke grenades with rifles (Maximum of 2)
set bjr_smoke_semi 0 // Amount of smoke grenades with semi-automatic rifles (Maximum of 2)
set bjr_smoke_mg 0 // Amount of smoke grenades with mg's (Maximum of 2)
set bjr_smoke_smg 1 // Amount of smoke grenades with smg's (Maximum of 2)
set bjr_smoke_shotgun 1 // Amount of smoke grenades with shotguns (Maximum of 2)

And here's the lines in the console_mp.log file that just kept getting repeated:
dvar set scr_allow_springfield 1
dvar set ui_allow_springfield 1
dvar set scr_allow_nagantsniper 1
dvar set ui_allow_nagantsniper 1
dvar set scr_allow_enfieldsniper 1
dvar set ui_allow_enfieldsniper 1
dvar set scr_allow_thompson 1
dvar set ui_allow_thompson 1
dvar set scr_allow_sten 1
dvar set ui_allow_sten 1
dvar set scr_allow_ppsh 1
dvar set ui_allow_ppsh 1
dvar set scr_allow_pps42 1
dvar set ui_allow_pps42 1
dvar set scr_allow_greasegun 1
dvar set ui_allow_greasegun 1
dvar set scr_allow_bren 1
dvar set ui_allow_bren 1
dvar set scr_allow_bar 1
dvar set ui_allow_bar 1
dvar set scr_allow_kar98ksniper 1
dvar set ui_allow_kar98ksniper 1
dvar set scr_allow_mp40 1
dvar set ui_allow_MP40 1
dvar set scr_allow_mp44 1
dvar set ui_allow_MP44 1
dvar set scr_allow_shotgun 0
dvar set ui_allow_shotgun 0
dvar set scr_allow_springfield 1
dvar set ui_allow_springfield 1
dvar set scr_allow_nagantsniper 1
dvar set ui_allow_nagantsniper 1
dvar set scr_allow_enfieldsniper 1
dvar set ui_allow_enfieldsniper 1
dvar set scr_allow_thompson 1
dvar set ui_allow_thompson 1
dvar set scr_allow_sten 1
dvar set ui_allow_sten 1
dvar set scr_allow_ppsh 1
dvar set ui_allow_ppsh 1
dvar set scr_allow_pps42 1
dvar set ui_allow_pps42 1
dvar set scr_allow_greasegun 1
dvar set ui_allow_greasegun 1
dvar set scr_allow_bren 1
dvar set ui_allow_bren 1
dvar set scr_allow_bar 1
dvar set ui_allow_bar 1
dvar set scr_allow_kar98ksniper 1
dvar set ui_allow_kar98ksniper 1
dvar set scr_allow_mp40 1
dvar set ui_allow_MP40 1
dvar set scr_allow_mp44 1
dvar set ui_allow_MP44 1
dvar set scr_allow_shotgun 0
dvar set ui_allow_shotgun 0
Sending heartbeat to cod2master.activision.com
dvar set scr_allow_springfield 1
dvar set ui_allow_springfield 1
dvar set scr_allow_nagantsniper 1
dvar set ui_allow_nagantsniper 1
dvar set scr_allow_enfieldsniper 1
dvar set ui_allow_enfieldsniper 1
dvar set scr_allow_thompson 1
dvar set ui_allow_thompson 1
dvar set scr_allow_sten 1
dvar set ui_allow_sten 1
dvar set scr_allow_ppsh 1
dvar set ui_allow_ppsh 1
dvar set scr_allow_pps42 1
dvar set ui_allow_pps42 1
dvar set scr_allow_greasegun 1
dvar set ui_allow_greasegun 1
dvar set scr_allow_bren 1
dvar set ui_allow_bren 1
dvar set scr_allow_bar 1
dvar set ui_allow_bar 1
dvar set scr_allow_kar98ksniper 1
dvar set ui_allow_kar98ksniper 1
dvar set scr_allow_mp40 1
dvar set ui_allow_MP40 1
dvar set scr_allow_mp44 1
dvar set ui_allow_MP44 1
dvar set scr_allow_shotgun 0
dvar set ui_allow_shotgun 0
dvar set scr_allow_springfield 1
dvar set ui_allow_springfield 1
dvar set scr_allow_nagantsniper 1
dvar set ui_allow_nagantsniper 1
dvar set scr_allow_enfieldsniper 1
dvar set ui_allow_enfieldsniper 1
dvar set scr_allow_thompson 1
dvar set ui_allow_thompson 1
dvar set scr_allow_sten 1
dvar set ui_allow_sten 1
dvar set scr_allow_ppsh 1
dvar set ui_allow_ppsh 1
dvar set scr_allow_pps42 1
dvar set ui_allow_pps42 1
dvar set scr_allow_greasegun 1
dvar set ui_allow_greasegun 1
dvar set scr_allow_bren 1
dvar set ui_allow_bren 1
dvar set scr_allow_bar 1
dvar set ui_allow_bar 1
dvar set scr_allow_kar98ksniper 1
dvar set ui_allow_kar98ksniper 1
dvar set scr_allow_mp40 1
dvar set ui_allow_MP40 1
dvar set scr_allow_mp44 1
dvar set ui_allow_MP44 1
dvar set scr_allow_shotgun 0
dvar set ui_allow_shotgun 0
dvar set scr_allow_springfield 1
dvar set ui_allow_springfield 1
dvar set scr_allow_nagantsniper 1
dvar set ui_allow_nagantsniper 1
dvar set scr_allow_enfieldsniper 1
dvar set ui_allow_enfieldsniper 1
dvar set scr_allow_thompson 1
dvar set ui_allow_thompson 1
dvar set scr_allow_sten 1
dvar set ui_allow_sten 1
dvar set scr_allow_ppsh 1
dvar set ui_allow_ppsh 1
dvar set scr_allow_pps42 1
dvar set ui_allow_pps42 1
dvar set scr_allow_greasegun 1
dvar set ui_allow_greasegun 1
dvar set scr_allow_bren 1
dvar set ui_allow_bren 1
dvar set scr_allow_bar 1
dvar set ui_allow_bar 1
dvar set scr_allow_kar98ksniper 1
dvar set ui_allow_kar98ksniper 1
dvar set scr_allow_mp40 1
dvar set ui_allow_MP40 1
dvar set scr_allow_mp44 1
dvar set ui_allow_MP44 1
dvar set scr_allow_shotgun 0
dvar set ui_allow_shotgun 0
dvar set scr_allow_springfield 1
dvar set ui_allow_springfield 1
dvar set scr_allow_nagantsniper 1
dvar set ui_allow_nagantsniper 1
dvar set scr_allow_enfieldsniper 1
dvar set ui_allow_enfieldsniper 1
dvar set scr_allow_thompson 1
dvar set ui_allow_thompson 1
dvar set scr_allow_sten 1
dvar set ui_allow_sten 1
dvar set scr_allow_ppsh 1
dvar set ui_allow_ppsh 1
dvar set scr_allow_pps42 1
dvar set ui_allow_pps42 1
dvar set scr_allow_greasegun 1
dvar set ui_allow_greasegun 1
dvar set scr_allow_bren 1
dvar set ui_allow_bren 1
dvar set scr_allow_bar 1
dvar set ui_allow_bar 1
dvar set scr_allow_kar98ksniper 1
dvar set ui_allow_kar98ksniper 1
dvar set scr_allow_mp40 1
dvar set ui_allow_MP40 1
dvar set scr_allow_mp44 1
dvar set ui_allow_MP44 1
dvar set scr_allow_shotgun 0
dvar set ui_allow_shotgun 0
dvar set scr_allow_springfield 1
dvar set ui_allow_springfield 1
dvar set scr_allow_nagantsniper 1
dvar set ui_allow_nagantsniper 1
dvar set scr_allow_enfieldsniper 1
dvar set ui_allow_enfieldsniper 1
dvar set scr_allow_thompson 1
dvar set ui_allow_thompson 1
dvar set scr_allow_sten 1
dvar set ui_allow_sten 1
dvar set scr_allow_ppsh 1
dvar set ui_allow_ppsh 1
dvar set scr_allow_pps42 1
dvar set ui_allow_pps42 1
dvar set scr_allow_greasegun 1
dvar set ui_allow_greasegun 1
dvar set scr_allow_bren 1

BTH is was the 2.1.2 version of the mod.

Bjusterbaarlik
28th April 2007, 23:35
Hm, I just check our server for the log file, but we don't even have a "console_mp.log" file on our server. The only file I have on the server is "server_mp.log" and it is only around 8000 kb. The server is running 24/7.

Our server is Windows based, though. Do you have a Linux server?

fen
30th April 2007, 17:04
Its window's server, but I've solved the problem by just not letting the server log anything to that file using ;set logfile "0" before that it was "2".

Great mod, keep up the good work.

Bjusterbaarlik
30th April 2007, 18:53
Thanks. Glad to see this issue resolved.