View Full Version : Re-building BJust File
-|GA|- Muppet
8th August 2006, 18:51
I was curious to see how some bits of bjust mod worked, as u allready know bjusterbaarlik. but when i extract the contents of the bjust iwd to a folder with the same name as the IWD, deletae teh IWD, winzip the folder and rename to .iwd,. the method iwas told to use to make iwd files. then when i run a local test server the weapon ammo amounts are using a different spawning ammo count. ie: thompson starts with 180. nowhere in the mod does it say 180, maxammo is 140 in weapon file.
i havent changed any of the files contents of teh IWD, just unziped and rebuilt the IWD. any ideas?
Tikkas
8th August 2006, 19:21
not me, me kno nothing :vampire:
Bjusterbaarlik
8th August 2006, 19:43
What did you set bjr_cliploadout to? And do you have any other mods in the folder?
By the way, you say that you extracted the contents of the iwd to a folder with the same name of the iwd and then winzipped that folder and changed the extension to .iwd. I want to know, if you open the new .iwd file, do you have the usual folder structure like it was before, or do you now have one folder called: "zzz_svr_BJustReal.iwd"?
Or... do you have any folders in it at all?
-|GA|- Muppet
12th August 2006, 10:32
lol answer lost due to forum hacked, so incase any1 else finds that when they open the bjust mod.iwd file and see no folders within just lose files. use a different program like winrar to extract and re-compile the iwd file.
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