View Full Version : mp_bridge prob
{12*S}DaesDemon
24th May 2006, 16:34
Hi mates,
I get a problem with BjustReal and mp_bridge custom map.
Without BJustReal , allies defends , axes have to put the bomb.
With it , it is the opposite.
Did i miss something?
Killerrasta - AFK
24th May 2006, 16:47
do you have the latest version of bjust real?
cheers
Bjusterbaarlik
24th May 2006, 17:00
This problem is fixed in the next version of BJustReal. But there is a workaround by setting bjr_sd_attackerswitch to "1" when mp_bridge comes on and putting it back to "0" on other maps.
{12*S}DaesDemon
24th May 2006, 17:11
Ah oki thanks to you two ;)
Humm can i make this workaround process automatic, or do i need to put that in the console each time the map is launched ?
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