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Bjusterbaarlik
15th April 2006, 23:22
Here is the release of version 2.1.2 of BJustReal, readme is posted below.

Download here! (http://www.aa-clan.net/downloads/BJustReal/BJustReal_Version_2.1.2.zip)

BJUSTREAL REALISM VERSION 2.1.2
FOR CALL OF DUTY 2

=================
Table of Contents
=================

1. Introduction
2. NEW!
3. Features
4. Installation
5. CVARs
6. Contact
7. Credits

=================
1. Introduction
=================

This version is released, because the other versions of BJR were not compatible anymore with the updated Call of Duty 2. There are a few new features, as well as bugfixes.

This new version of BJustReal also contains new rankbased uniforms, which has been developed by C3ll Godfried. He is now an official developer of BJustReal. For those who remember GRUM (Godfried's Rankbased Uniforms Mod) for UO, will know what this is all about. Players do now have three (3) 'ranks' and each time they reach a set score, they will increase a rank. This means that they will get a new uniform and at the highest rank, players will have officer's hats and the like. The points that are needed to gain a rank are customizable by cvars. With this, you will see a more varied army of troops on the battlefield, containing even a few officers.

BJustReal is the perfect mod for any individual and/or clan who likes realism and tactical gameplay. No longer will you be able to run and gun and hit 99% of your bullets, team co-ordination and well aimed shots are the ways to victory. If you think that Call of Duty 2 is too much running and gunning, then this is the mod for you.

This mod is also SERVER-SIDE, which means that clients do not need to download it.

I hope that everyone likes the mod as much as I liked creating it. Any feedback is welcome, look in the "contact" section of this readme to see where you can relieve yourself of your feedback. If you want to see how the mod works, I suggest you stop by in our server: -={AA}=-BJustRealism Public - 217.146.91.211:28960.

-={AA}=-Bjusterbaarlik


=================
2. NEW!
=================

- Unknown Soldier handling.
- Customizable Spawn Protection time.
- Compass and ammo/offhand display fadeable.
- Third Person specating.
- Rankbased Uniforms.
- Fully compatible with the 1.2 patch.


=================
3. Features
=================

Everything described here, except for the Weapon Characteristics, is cvar controlled for maximum customization.

Weapon Characteristics
- Upped damage and melee damage of all weapons.
- Reduced movementspeed for most weapons.
- Snipers can not rechamber while ADS.
- Normal grenades are cookable with a 5 second fuse.
- Bolt action rifles cannot be reloaded when partially empty.
- Longer shellshock times.
- Modified raise and drop times of all weapons.
- Modified the accuracy of all weapons. No more spraying, unless you don't want to hit your enemy.
- Corrected the ROF of the Sten.
- Modified ADS accuracy of some weapons, the SMG's and pistols cannot be used as snipers anymore.
- Grenades are slightly more effective now, you can't stand next to their impact anymore.
- Lowered throw distances of grenades.
- Lowered ROF of the semi-automatic rifles and pistols.
- Damage dropoff for all weapons.

Messages
- Message center, can hold up to 10 messages.
- Next map messages
- Welcome messages

Crosshair
- Crosshair can be forced off.
- Crosshair colours can be forced off.
- Crosshair names can be forced off.
- Turret Crosshairs can be forced off seperately.

HUD
- HUD can be forced off.
- Damage feedback can be turned off.
- Death Icons can be turned off.
- Grenade indicators can be turned off.
- Healthbar.
- Mantle icons can be turned off.
- Objective indicators can be turned off.
- Compass and ammo/offhand display fadeable.

Damage handling
- Weapon drops when hit in hand.
- Weapon drops when hit in the arms.
- Realistic fall damage.
- Helmet/hat drops.
- View shifts when hit.

Health Regeneration
- Health regeneration can be turned off.
- Realistic health regeneration.

Sounds
- Realistic pain sounds.
- Realistic death sounds.

Obituaries
- Obituaries can be turned off.
- Teamkill obituaries can be turned on when all other obituaries are off.
- Optional message which tells a player by who he was killed if the obituaries are off.

Spawn Protection
- Spawn protection.
- Customizable spawn protection time.

Client handling
- Reset default values upon disconnecting.
- Unknown Soldier handling.

Miscellaneous
- Mod logo underneath compass.

Uniforms
- Optional variation of British/American allies on some maps.
- Rankbased uniforms.
- Points needed for gaining a rank is customizable.

S&D Specific
- Attacking and defending teams can be switched.
- Players can be awarded 3 points for staying alive in a round.
- Players can be awarded 5 points for planting/defusing a bomb.
- Randomized plant and defuse time.

Weapon Settings
- Grenade drops on death can be turned off.
- Weapon drops on death can be turned off.
- Customizable clip loadout.
- Allow only a pistol as a secondary weapon.
- Fully customizable weapon limits.
- Fully customizable grenade loadouts.


=================
4. Installation
=================

The mod is SERVER-SIDE, so clients do NOT have to download it.

Before moving on to the installation instructions, I have to state here that the mod is NOT compatible with other realism mods. Also, the mod IS compatible with lots of other mods, like skins, models etc., but this mod is NOT compatible with mods that have the following files in the iwd file:

Any files in the /weapons/mp folder
Any files in the /info folder
Any files in the /maps/mp/ folder
Any files in the /maps/mp/gametypes folder

On to the installation instructions:

- Extract all files to your "Call of Duty 2\main" folder, you actually only need the iwd file.
- Copy all of the CVARs listed below in your config file.


=================
5. CVARs
=================

For every cvar and a short description of their functionality, please refer to the bjrcvars.txt file. These cvars can be copy/pasted into your server's config file.


=================
6. Contact
=================

If there are any questions, issues, bugs to report or whatsoever, you can post on our forums or PM me. Please try that first before e-mailing, there are more people checking the forum than my mailbox, so answers might be provided faster. The BJR forum is located at:


http://www.aa-clan.net/forums/forumdisplay.php?f=7


If you are really desperate, you can e-mail me at:
bjusterbaarlik [AT] gmail [DOT] com

=================
7. Credits
=================

BJustReal Realism

Made by:

-={AA}=-Bjusterbaarlik & C3ll Godfried


Thanks to:


Wanna Ganoush
- The realistic health regen system.

Bell
- Scripts in the "Next Map messages" feature.
- Parts of spawn protection script.

Worm
- Parts of spawn protection script.

dirty killer
16th April 2006, 09:02
yeah nice 1 whone bj!!!!

thx

Dutchie
16th April 2006, 10:31
Good work BJ

Killerrasta - AFK
16th April 2006, 10:41
ownage BJ

martman
16th April 2006, 19:43
wey heyy

been waiting for this, Servers been ****e without it

Any news on the taunt pack update for 1.2 ??

Tikkas
11th May 2006, 23:32
new versios uploaded. BJ I deleted and replaced the .zip but didn't include a config model :S sorry do you still have that?
I added the mpl config.

set bjr_forcedownloads 1 // Forces clients to auto-download on map rotation <= new cvar

Decoy
12th May 2006, 10:37
Kindly advise what is the new version?

i am running last mod edition 2.1.2

what is new with this version/ only the new cvar you mention ?

are their more new uniforms now ? plse guide me :grin1:

Tikkas
12th May 2006, 13:40
Yes the uniform system has changed.
I think that apart from that the only change is the cvar.
When BJ has enough changes I guess he'll release a 2.1.3 or a 2.2 but for now this is the latest version of the 2.1.2 :D

Bjusterbaarlik
12th May 2006, 18:05
Tikkas, do not update this file here. I will release another version when it's done and bugfree. There might still be bugs present. This file stays 2.1.2, I have uploaded the original file again.

[NER-BNL]Vendetta
13th May 2006, 00:29
So the clientversion can not be used?
Or did i somthing wrong.
I have the old vesion off Bjust 2.1.2 together with the clientversion on or server.

I have read that ther is a foult in it (Tikkas !!!! :lol1: )so i made a map sf_game.
But autodownload do not jumps on.
mplconfig.cfg is up date.

Tikkas
13th May 2006, 02:17
I'll post the version for DL on the mpl forums.
Jesus BJ I needed that file for MPL thanks m8.

cheers

Tikkas

[NER-BNL]Vendetta
13th May 2006, 04:02
I got it.
NER-BNL Server 1 is running like hell.
Thanks all.
If you need or know somthing contact me at JohnHinneman@msn.com

And yes Penelope is gone so i take the responsibility on me for the server, but se come's back.

Greetings from Belgium:tongue_wink:
Vendetta

Tikkas
13th May 2006, 09:44
Kiss kiss Vendetta good work :D

[NER-BNL]Vendetta
13th May 2006, 13:11
Kiss kiss Vendetta good work :D

Eik :snake: :tongue_wink: